Needle Storm is Sheik's standard special. She readies some needles, and then releases for a clean hit of 18%. These needles are extremely hard to see, so it makes for great subtle percentage. And if you fully charge the needles, Sheik will fight with them. It adds a little extra damage to her hand attacks. Harp Melody is Sheik's side special. She rushes forward while strumming a note on her harp. The sound waves from the note gives them a sonic shock that could be a potential K.O. It's great move, but if you miss, it leaves Sheik pretty vulnerable from behind. |
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Vanish is Sheik's Up Special. She vanishes in an explosion and reappears wherever you tilt the Control Stick. It's good for recovery and works as a strong attack, too.
The Sheikah are a shadow people. That's why Shadow Transformation is Sheik's down special. She slams the ground and a shadowy mist surrounds her. The shadows start to spin around her and she transforms into Tetra. This move can hurt foes with her initial slam, but after that she's pretty vulnerable. |
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Sage Of Shadow is Sheik's Final Smash. Impa, a fellow member of the Sheikah tribe, lends Sheik her power and Sheik is able to perform great shadow attacks. All her special moves allow her to teleport right to a person's shadow. All of her standard are increased in range and in power. Her speed also rises. |
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