Psychokinesis is Silver's main ability, explaining why it's his Standard Special. He raises his cyan colored palm and target a foe from a short distance. He pulls them close and gives them quite the psychic shock. It provides great damage but is not a K.O. move. 


Silver Rush is Silver's Side Special. He performs a quick dash enhanced by his telekinetic powers. If you're holding an item, he steals that as he zooms past. It adds damage but does little on the K.O. scale.

White Tornado is Silver's Up Special. He whirls around similar to Sonic and Shadow's tornado, except he whirls them around in the tornado, teleports the tornado and everyone in it. Wherever he reappears he sends his foes down in gusts of wind from his original tornado. "I can Meteor Smash with this," Yes, you can but beware, you will most likely kill yourself in the process.

Energy Absorb is his Down Special. Silver produces a ball of light which absorbs energy based attacks. When he does this it charges his telekinesis allowing for more power with his attacks. As he takes damage, however, the energy absorbed starts to fade, so be careful.
Super Silver is Silver's Final Smash, which is sure to impress. As he flies around the stage, items are attracted to him. Tap the standard attacks button to use them all at once. This does create massive confusion as Silver flings item across the stage while slashing with various melee items. You can also pick up humans with Special. If they are near enough, he'll grab and then can shock them or fling them or both. Your choice.

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